We Never Really Told People How to Use Mods: The Game's New Quest Fixes an Oversight
The popular online game known as Warframe, a title where you can feed yourself to a giant mouth and pilot futuristic vehicles, has unveiled a significant update. The Vallis Undermind exemplifies the unique whimsy that has become synonymous with Warframe in recent years.
The new content, made available this week, adds a new mushroom-themed warframe that performs a unique animation, along with a whole new explorable fungal area. But it’s also going back to basics, with another quest designed to making sure this complex, vast 12-year-old MMO is understandable by new players.
Introducing "The Teacher"
Titled “The Teacher,” this is the long-awaited quest that instructs Warframe players on how to use one of the game's fundamental yet complex systems: the mod system.
In Warframe, modifications are enhancements that can be added to your character or your weapons to improve their stats. They range from the straightforward (increase damage or speed up reload rate) to the incredibly intricate. Content creators often produce extensive guides about idealized builds that use synergistic enhancements to create overwhelming power.
“I think a lot of people were maybe getting into the early game, encountering mods without grasping their purpose,” noted a lead narrative designer. “We believed it was crucial, upon completing the mission, for players to think, ‘Hey, modding is cool. I'd like to experiment further.’”
A Joint Development
“The Teacher” was developed in a collaboration between the core team, who handled the story elements, and an external team, who crafted the gameplay, which will be introduced to new players.
In the quest, the player is tasked with obtaining a new segment for their spaceship, but they’re confronted by a formidable foe called Teshin, who takes away the player’s abilities and close-combat arms, and forces them to engage with the mod system to handily demonstrate its power.
Several developers were longtime players, but others had never played before, according to a principal games designer. It was this outside perspective that proved critical.
“Our initial step involved observing new players and have them experience the introduction and take prodigious notes on everywhere they fell out,” the designer said. Introductory tutorials presented the mod system. But the team noted that they didn’t work on everyone.
“Certain players missed fundamental guidance where it's flashing on the screen saying equip the modification,” he said.
Closing an Important Loop
Warframe’s mods allow players to create stupidly powerful synergies that turn the screen into a blitz of numbers. But "The Teacher" focuses on different aspects. There will be some long-time players who desire more advanced content, like optimizing for endgame challenges. But it became clear that the mission addresses a genuine oversight for newcomers — and that executing this is quite complex.
“Numerous subtle adjustments and background details there to just demonstrate the possibilities rather than tell you,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create powerful elemental status effects; in this case, Magnetic damage that eats chunks out of enemy shields.
“Adjustments to the armament to be a rapid-fire gun, because it better demonstrates the effect frequency,” the designer said. “But you don’t want to explicitly tell players, 'oh yeah, actually on a base level mod, you only got a few percentage chance to trigger a special damage type.' How can you teach this mechanic effectively?”
Experienced players will naturally recognize these mechanics and grasp their function, but new players have to be taught to notice these details.
“This type of design work that we've had to worry about as much just because our priorities lay elsewhere,” said a narrative lead. “But part of it not being our focus that we never really told people how to use mods.”
Significant Investment
“A tremendous amount of work is required for just making a really simple mission that — honestly — you can blast through in about 15 minutes,” said the designer. “But it's months and months of work for many team members.”
The designer was visibly glowing with excitement over being able to work on a game that he loves — and to craft a mission for one of his favorite characters.
“I'm a huge fan of Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”
An Evolving Onboarding Process
In the decade-plus since launch, Warframe has been in a consistent battle with its own new user introduction. There are many intricate mechanics that players can ignore initially — and won't encounter until hours into the game. And others, like modding, that increase in depth depending on how much time you want to invest. A previous patch improved the introductory experience so that players could reach Warframe’s mind-bending plot developments with reduced repetitive play up front.
With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s initial hours evolves beyond its origins. New players can get their foot in the door — regardless of overlooking tutorials.